Saturday, August 28, 2010

Demon's soul - review PS3

Demon's souls is an action based RPG that throws the gamer in the deep end from the start. This is not your ordinary RPG, far from it.
Story.
Its your typical story of the world is in trouble and you have to save it. Nothing new there. You start off in the training dungeon where you learn the basics. At the end of the dungeon you die and get sent to the nexus, a place between life and death. Here is where everything starts. You can buy items, weapons, spells and miracles here. But the really important thing is you can train your stats here. You buy stats with the souls you collect from killing demons. Every time you buy a stat your soul level increases, this makes the game harder as you level up. The nexus is a very odd place. Visually its beautifull and stunning to look at. Everything else is odd. It has 5 archstones that take you to a different world, each with its own unique environment and demons. The nexus is a big place for a story to develop and i often got confused and lost. Ever see a bloodstain near the staircasses? Chances are that its mine and i jumped because i was lost.
Gameplay.
For an RPG to work properly, gameplay must be as smooth as possible which this game delivers very well. It gets laggy in areas where a lot of fire is being used but thats really it. Each weapon type has its own unique animation. Sword, curved sword, dagger, spear, blunt, bow, crossbow and a few others are some of the weapon types the game offers. In terms of armor you are quite limited at the start. You have a chance to buy plate armor in the first world but it is pretty expensive. Depending on what class you started with you mightnt have to buy the plate armor. Each armor has its ups and downs, black leather is light, quiet and quick while plate is heavey, slow and loud. You will see different armors affect your gameplay. Heavey armour is bad for dodging but can take a few hits. Light armor is good for sneaking and dodging but wont last long against a boss if you stand still.
Demons and bosses.
I shit you not when i say that the demons in this game are tough, tougher than any other monster from any other game... Except the adoring fan in oblivion, he just keeps coming back... But anyway some of the harder demons are boss worthy in other games they are that badass. Each world has its own unique set of monsters that can take an inexperienced gamer out in two shots, which happens, alot. Each time you die, you learn abit more about your enemy. Using magic or ranged attacks are often the best way to start a fight as each attack stumbles the enemy which lets you get in another shot until its in your face beating you down. Bosses are not the same though, they have their weak points and have a general way of attacking. Bosses come in a manner of various shapes and sizes, dealing melee, ranged, magic and debuffs. You will learn a bosses weakness if you pay attention to it while dodging giant attacks.
Worlds.
There are 5 worlds, 5 archstones in the nexus take you to a world. Each world is different and beautiful with stunning landscapes and great detail. However, you will get sick of seeing them because when you die midway through a dungeon, you have to start it again with every demon there even stronger than before. Yep, you will have to repeatadly fight through a dungeon and beat the boss at the end till you can start again from where the boss was. This way the gamer is trained to be cautious of what could be behind that corner and will watch everything on the screen just incase a trap or horde of enemies are hiding in the dark.
Online.
I avoided putting online gameplay into the earlier sections because this is a big part of the game. If you are playing online and see some red writing on the ground it would be wise to read it. Or if you see some bloodstains on the ground just before you turn around the corner it would be a good idea to touch that. Touching a bloodstain will let you see the last 10 seconds before that person died. That way you might learn not to rush into battle or jump off of a cliff. And the ghostly white figures? Well they are other players that are on the same world near you. At any time you can invite a player into your world to help with a task or even just to kill them and steal their souls. You can invade players worlds aswell and kill them, problem is that they can kill you too. Online gameplay is not needed and the game can be done offline, but online play gives the game a community feel even if you only get to read hints and see how they died.
Overall.
Demons souls is awesome with a few minor hicks. Character customising is useless as your face is covered almost all the time. The class are really for starting difficulty and starting equipment.
Demons souls is a huge step in hardcore gaming and is one everyone should get.
Rating.
9.5/10

I, Martin Healion, am currently using this piece of work created by myself for my Communications review for LYIT. This work was written by me, posted by me and hosted on my blog. All evidence needed to validate the work and proof of ownership should just be asked for by means of verbal communications. 

5 comments:

  1. good review, i loved the game.

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  2. Thanks, Im on my third run now, trying my best not to die at all, still hard even when I know where everything is.

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  3. i loved the game too
    following follow back
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  4. Yep, spent a day at it then ran through it againing in nearly 11 hours. Granted i knew where everything was this time :P

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  5. Too much time on my hands :D its not short, but not long. Its hard. First run was about 20 hours, thats with grinding and farming.

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